My research focuses on understanding the visual information given in the world to generate realistic data synthetically. In particular, I am interested in generative modelling in the field of computer vision and machine learning.
2018 - present
Doctor of Philosophy Max Planck Institute for Intelligent Systems, Tübingen, Germany
Supervisor: Andreas Geiger
Scholar of the International Max Planck Research School (IMPRS-IS)
2016 - 2017
Master of Science in Advanced Computer Science University of St Andrews, UK
2012 - 2015
Bachelor of Science in Mathematics University of Cologne, Germany
In Proceedings IEEE Conf. on Computer Vision and Pattern Recognition (CVPR), IEEE International Conference on Computer Vision and Pattern Recognition (CVPR) 2019, 2019 (inproceedings)
With the advent of deep neural networks, learning-based approaches for 3D~reconstruction have gained popularity. However, unlike for images, in 3D there is no canonical representation which is both computationally and memory efficient yet allows for representing high-resolution geometry of arbitrary topology. Many of the state-of-the-art learning-based 3D~reconstruction approaches can hence only represent very coarse 3D geometry or are limited to a restricted domain. In this paper, we propose occupancy networks, a new representation for learning-based 3D~reconstruction methods. Occupancy networks implicitly represent the 3D surface as the continuous decision boundary of a deep neural network classifier. In contrast to existing approaches, our representation encodes a description of the 3D output at infinite resolution without excessive memory footprint. We validate that our representation can efficiently encode 3D structure and can be inferred from various kinds of input. Our experiments demonstrate competitive results, both qualitatively and quantitatively, for the challenging tasks of 3D reconstruction from single images, noisy point clouds and coarse discrete voxel grids. We believe that occupancy networks will become a useful tool in a wide variety of learning-based 3D tasks.
Our goal is to understand the principles of Perception, Action and Learning in autonomous systems that successfully interact with complex environments and to use this understanding to design future systems